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Archaeologist

Skill Proficiencies History, Survival

Tool Proficiencies Cartographer's tools and navigator's

tools

Equipment A wooden case containing a map to a ruin or dungeon, a bullseye lantern, a miner's pick, a set of traveler's clothes, a shovel, a two-person tent, a trinket recovered from a dig site, and a pouch containing B250,000 worth of jewels.

EXCAVATOR

Through years of crawling through dust, working in excavation sites, and shoveling dirt, you have managed to collect a number of valuables or sold them to purchase a tool of choice. You have grow attached to this item and have continued to hold onto it. Roll on the Archaeologist Item table to see what you have, or choose an item from the table.

ARCHAEOLOGIST ITEM TABLE

d8 Culture

10-foot pole

Crowbar Hood

Medallion

Shovel

Sledge Hammer

Whip

FEATURE: HISTORICAL KNOWLEDGE

When you enter a ruin or abandoned location, you can correctly ascertain its original purpose and which known race or civilization it might be connected to. In addition, you can determine the monetary value of art objects more than a century old

SUGGESTED CHARACTERISTICS

Archaeologists chase after the chance to explore any ruins, especially if it is known to have any amount of lost treasure or relics held within. Many archaeologists seek out adventure and knowledge from their searches, while others seek out fame and riches. Whatever their motivations, archaeologists are a combination of a self-made historian mixed with the qualities of a dedicated treasure-hunter.

ARCHAEOLOGIST PERSONALITY TRAITS

d6 Personality Trait

  1. very much enjoy solving puzzles and riddles.

2 Collecting any valuable that | come across is a must. 3. seek out fame for my accomplishments over all else.

41 ans perfectly fine with stealing from any abandoned place.

5 Exploring an old tomb brings me more joy than touring any city.

6 Traps don't scare me. Idiots triggering them does, though.

ARCHAEOLOGIST IDEALS

d6 Ideal

Preservation. | shouldn't tamper with any sacred artifacts or tomes. (Good)

Greed. | will take whatever | can get, so long as it is worth the risk. (Any)

Deathwish. The thrill of narrowly escaping danger is probably the greatest feeling. (Chaotic)

4 Respect. | will stick to Roy personel code and never disrespect the dead. (Lawful)

Glory. | seek out great power and recognition asa reward for all of my exploration. (Good)

Courage. pica deal of bravery is required for finding any guarded treasure. (Any)

ARCHAEOLOGIST BONDS

d6 Bond

1 As akid, | heard stories about a legendary treasure. | wish to find it someday.

  1. will search day and night to find a legendary location that my ancestors couldn't.

3 There are several other treasure-hunters | know and respect, but | will be the best.

  1. could never sell an artifact that has historical significance or sentimental value to me.

  2. hope to gain approval from a certain someone for my finds.

  3. must return something valuable to a ruin that was stolen from long ago.

ARCHAEOLOGIST FLAWS

d6 Flaw

  1. fear that someone out there is ready to steal from me at any time.

2 Every room must be searched for secret doors and switches.

3 When not exploring, | begin to grow grumpy and impatient.

  1. must leave many of my family and friends behind to seek out treasure and danger.

5 When deciding whether to go left or right, | always go right.

  1. always hesitate when having to leave any ruins that | explore.